So, two pieces of Catwoman related stuff for you today!
First bit of news:
In case you haven’t yet heard, DC Comics is doing a relaunch/reboot thing. Nobody’s quite clear on the implications and there are a bunch of alarmists running around flailing their arms and screaming about it DEFINITELY being a new Crisis on Infinite Earths AND NOW EVERYTHING IS CANON ALWAYS despite the lack of evidence to that effect.
A bunch of other people are screaming that the events taking place in the current Flashpoint event are totally going to be the new continuity now, because apparently nobody’s ever read a story that involves time travel paradoxes and alternate universes as written by Geoff Johns before. Or a time travel story, period.
Personally, I’m thinking the supposed ‘reboot’ is mainly just a renumbering and series relaunch for publicity purposes and that nothing will change too substantially--and if it does, it certainly won't last very long.
But, as with most things in comics, a wait and see attitude is best.
So, why am I talking about this? Well, Catwoman is one of the titles being relaunched. Selina’s getting her own series again!
Meet Catwoman. She’s addicted to the night. Addicted to shiny objects. Addicted to Batman. Most of all, Catwoman is addicted to danger. She can’t help herself, and the truth is – she doesn’t want to. She’s good at being bad, and very bad at being good. Find out more about what makes Catwoman tick in CATWOMAN #1, written by Judd Winick and illustrated by Guillem March.
I’m not going to lie: I’ve never much cared for Guillem March’s artwork on Gotham City Sirens, but I think that may have more to do with the book’s washed out coloring--much like the muted coloring above--than the pencils themselves.
As for Judd Winick, he’s a perfectly competent writer (for example, he was responsible for the Scarecrow story As the Crow Flies in Batman which garners affection from a sizable contingent of Jonathan Crane fans who still recognize that the Scare Beast plot is very, very silly), though I don't think he’s written Selina at length before.
(However, as an old school Justice League International fan I do take issue with his Justice League Generation Lost run, but that's a discussion for another time and another place.)
Really, what fills me with the most apprehension here is the description paragraph itself, rather than the writer or the artist.
Catwoman the Cat Burglar is all well and good. She’s great in fact! The last decent heist story we got for Selina was Darwyn Cooke’s Selina’s Big Score, and a tiny smattering of stories in the nineties while she wore the purple suit.
(Believe it or not, the majority of Selina’s nineties series wasn’t robbing museums of their priceless artifacts. Oh, those stories existed, but they were vastly outnumbered by Selina-plays-Hero tales.)
The thing is, though, that while I love bad girl Selina, and I love competent cat burglar Selina, and while I love a flirty, sexually charged Selina:
The description above reads less like a fully developed, well rounded character and more like a straight adolescent male’s idea of what the definition of ‘sexy’ should be. A comic news site (I’ve already forgotten which one!) made a comparison between the description and an interview with a Playboy centerfold and I think that’s pretty apt--provided, of course, that the centerfold’s answers were written by an all male marketing team. I think Catwoman could do better than that…
What’s the worst pick-up line you’ve ever heard? You’re under arrest.
What’s the best or most creative pick-up line you’ve ever heard? See above.
What signals do you give to a man when you want him to make the first move? The Bat signal, generally…
What are your biggest turn-ons? Moonlight, expensive baubles, sexual tension, hand-to-hand combat…
Ahem. Yes. So, we'll see how this goes.
Second bit of news:
The new trailer for Arkham City has hit, and it’s VERY Catwoman heavy.
I’m sorry, I watch this and the commentary in my head is as follows:
“Ass. Ass. ASS, ASS, BOOBS, ASS.”
Apparently, Catwoman has a posterior and we must all make note of this fact at length.
The costume is a bastardization of the Darwyn Cooke version which I have a lot of affection for, but it falls short of expectations. Mostly due to the outrageous amount of texturing and the fact that zippers and boobs do not work that way. Then again, zippers and boobs in comics rarely work the way zippers and boobs work in reality, so maybe I'm being too harsh considering the source material ;)
As for the voice actress and the characterization? I feel a little…iffy. Cat-related dialogue has always seemed a little cheap and obvious to me, but some fans like that, so to each their own. :D
Going a LONG way to making me want to play the game? Catwoman’s amazing moves. I’m actually hoping the smooch-your-attacker-then-kick-his-head-i
Back on point! Catwoman’s fighting style here is fluid and graceful while still having a fair amount of power behind it, and that’s always nice to see. It’s especially nice to see that she isn’t just relying on her bullwhip or claws, instead utilizing other tools: bolas, her natural flexibility, her feet, her fists, her sexuality...
This is pretty rare, as Catwoman’s most recent console game appearances have had her relying an awful lot on the cat gimmicks to the point that it borders on the absurd (the game based on the Catwoman film actually had her licking herself clean, for example), so I’m really happy with this direction. Much like the new solo series, we'll see how this pans out.